โœณ๏ธStats

Impact of Stats on Races

You will understand that in car competitions, the one who takes the least time to complete a circuit wins.

Every car has different stat contributions compared to other cars, which will give it BONUS (-% Seg) โœ”๏ธ and MALUS (+% Seg) ๐Ÿ‘บ that will be assigned at the end of the circuit. Depending on how those stats are valued:

Example:

10 is the lowest rank, 50 is the highest.

Stat
Value
Bonusโœ”๏ธ/Malus๐Ÿ‘บ

Max. Vel

34.6

Acceleration

22.5

None

Breaks

13.5

+5% Seg ๐Ÿ‘บ

Fuel Economy

27.8

None

โœ”๏ธ Stats with values equal to or greater than 40 receive a BONUS in that stat. (These values can be adjusted for better game balance)

๐Ÿ‘บ Stats with values equal to or less than 20 receive a MALUS in that stat. (These values can be adjusted for better game balance)

These Bonus/Malus will affect races when making decisions, highlighting the differences between the best and not-so-great cars, thus balancing the gameplay by assuming strategy is the most important factor when starting any competition.

So, always make the right decisions to improve your score and stay on the podium.

If the right decision is made along with the relevant stat, the bonus will automatically be applied. On the other hand, if the wrong decision is made along with the relevant stat, the penalty will automatically be applied.

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